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/ Together in Jesus: 1st Reconciliation Computer Fun / Together in Jesus - First Reconciliation - Computer Fun.iso / euch4.swf / scripts / frame_1 / DoAction.as
Text File  |  2007-11-18  |  2KB  |  45 lines

  1. newsorry_mc._visible = false;
  2. var soundTada = new Sound(thihs);
  3. soundTada.attachSound("tada");
  4. var soundAhh = new Sound(this);
  5. soundAhh.attachSound("ahh");
  6. var soundWrongslide = new Sound(this);
  7. soundWrongslide.attachSound("wrongslide");
  8. var soundApplause1 = new Sound(this);
  9. soundApplause1.attachSound("applause1");
  10. var soundApplause2 = new Sound(this);
  11. soundApplause2.attachSound("applause2");
  12. var soundCheering1 = new Sound(this);
  13. soundCheering1.attachSound("cheering1");
  14. var soundCheering2 = new Sound(this);
  15. soundCheering2.attachSound("cheering2");
  16. var soundTrumpet = new Sound(this);
  17. soundTrumpet.attachSound("trumpet");
  18. var soundCheerchime = new Sound(this);
  19. soundCheerchime.attachSound("cheerchime");
  20. var soundVictorychimes = new Sound(this);
  21. soundVictorychimes.attachSound("victorychimes");
  22. var soundBuoing = new Sound(this);
  23. soundBuoing.attachSound("buoing");
  24. var soundBuzzer = new Sound(this);
  25. soundBuzzer.attachSound("buzzer");
  26. var soundCrash1 = new Sound(this);
  27. soundCrash1.attachSound("crash1");
  28. var soundCrash2 = new Sound(this);
  29. soundCrash2.attachSound("crash2");
  30. var soundCrash3 = new Sound(this);
  31. soundCrash3.attachSound("crash3");
  32. var soundCrash4 = new Sound(this);
  33. soundCrash4.attachSound("crash4");
  34. var soundCheering2 = new Sound(this);
  35. soundCheering2.attachSound("cheering2");
  36. var soundDingbleep = new Sound(this);
  37. soundDingbleep.attachSound("dingbleep");
  38. var soundMournfultrumpet = new Sound(this);
  39. soundMournfultrumpet.attachSound("mournfultrumpet");
  40. var soundZaparoo = new Sound(this);
  41. soundZaparoo.attachSound("zaparoo");
  42. var soundSlowbomb = new Sound(this);
  43. soundSlowbomb.attachSound("slowbomb");
  44. stop();
  45.